5. Sonic Adventure 2
Sonic and Shadow have the same playstyle, fast-paced platforming, reach the goal as fast as you can and it's pretty much the main highlight of the game, the control feels great, they move at high speed but you always have control, Sonic being the main character has the most stages, but Shadow only has 4 somehow, maybe because he's not the leader, since it's all Eggman who triggers the whole plot.
Tails and Eggman have the same playstyle, using a walker mech to shoot enemies in your path and plenty of platforming, I'll say this playstyle suits Eggman very well, but for Tails it just doesn't feel right, in Sonic Adventure, you control Tails on foot throughout the entire story, did he somehow break his legs off-screen, you can clearly see Tails walking off his mech in some cutscenes, turns out, Tails was originally not planned as a playable character, but to keep the balance of 3 vs 3, they just decided to put him in a mech, I don't like how the mechs control, it's quite slow, sluggish and the camera doesn't work right in some places.
Soundtrack is brilliant, I'll say this game has one of the best soundtrack in all Sonic games alongside Sonic 06 soundtrack which is my worst Sonic game, Crush 40 does a great job making the soundtrack, but after a while you just get tired of the excessive use of electric guitars, it's still great though.
4. Sonic Adventure DX
Being the second Sonic game I've ever played, it's really a lovely game, the control feels right, a bit slippery to give you the sense of speed but never out of control, every character has their own interesting story although Big the Cat is pretty much pointless, seriously, if you erase Big from the game, the story still makes perfect sense. While graphically it's not the most impressive game even in the early days, it's still alright. This game gives you 6 playable main characters: Sonic, Tails, Knuckles, Amy, Big, and E-102 Gamma. They all have their own unique play styles, while I don't like some of them, they're still fun to some extent.
The story is quite simple, Dr. Eggman, unleashes an ancient being that's basically a water monster named Chaos, this creature grows bigger and stronger every time it consumes a Chaos Emerald and if it's consumed all 7 of them, its name pretty much defines what's gonna happen to the world, although it seems quite simple, but with the variety of characters you can work with, their own purposes and objectives really gives the game plenty of depth.
Sonic's gameplay by far is the best, simple high speed platforming, reach the goal as fast as you can, there are plenty of pathways you can work with including some shortcuts that let you skip a whole chunk of a level if you can take advantage of the spindash. Gimmicky bits here and there like pinball game, snowboarding game and puzzles but nothing too annoying. Tails' gameplay is basically like Sonic but the speed is a bit toned down and he has the ability to fly, his gameplay is racing, you reach the goal before someone reaches it although since Tails is Sonic's sidekick and they're together in most of the game, he mostly races against Sonic.
Knuckles' playstyle is a bit unique and that's what makes this guy lovable, he's somewhat more combat oriented but he still has a good sense of speed, he has a glide that slows down his descent, he also doesn't feel heavy and that lets him almost fly, he can also climb walls and dig underground and these are really useful seeing that his gameplay isn't about reaching the end of a level but instead as the guardian of the Master Emerald he collects 3 Master Emerald shards in each level that're shattered all over the place when Chaos was unleashed, he has a radar which makes the treasure hunting game fun and never drags out and all 3 radars are active at the same time, allowing you to collect the pieces in any order (looking at you Sonic Adventure 2), his levels are open areas like a playground, but they're also isolated just right that it's never a pain exploring around, emerald shards can be found inside objects, enemies, underground or even in the open which really takes advantage of Knuckles' abilities. And, unlike Sonic, he doesn't chuckle
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Last one is E-102 Gamma and I kinda like this one, Gamma is a battle robot created by Eggman alongside the other E-100 series, but somehow this one develops an emotion that makes him betray Eggman and because Eggman creates his robots from little animal, now Gamma's objective is to save those animals especially the E-100 series whom Gamma considers friends. This is where the story feels really deep and I'll admit I almost cried the first time I saw it. As a robot with an arm gun, the gameplay is pretty much a shooter, you hold the attack button to use your laser to lock on to as many enemies as you can and then release to shoot them, the longer shot chains you can rack up, the bigger time bonus you gain since each level has a time limit when playing as Gamma, although the pace is also a bit slower, it still does a good job giving you a perfect sense of speed and shooter.
This game also introduces hub world, a place where you can roam around outside the main levels and just talk to the people in town, it's great, the hub worlds are isolated and they have plenty of interesting stuff that makes them really stand out, the casino area in Station Square, the Master Emerald shrine and Tails' Workshop in Mystic Ruins, the Egg Carrier with Eggman's private swimming pool, slot machines, his maid robots mopping and sweeping the main deck, the world although doesn't feel like a living world, it does a good job intriguing me.
This game introduces Chao Garden where you can Breed baby-like creatures and play a bunch of minigames to kill time, these are entirely optional, got a kick out of it when I was younger, now I just don't find it interesting anymore.
The soundtrack is great, variety of music for each levels are beautifully done, every character has their own theme song and they're all really well performed, I have the complete soundtrack and listen to them sometimes.
It's far from a perfect Sonic game, but I can call it my ideal concept for a Sonic game, I want another Sonic Adventure game with a fun hub world, varied playstyle and controls right like this one, although the sequel Sonic Adventure 2 many people believe to have the best control in all 3D Sonic games, it somehow feels a bit too tight for my taste and the ring dash (actually named light-speed dash) button is also so finicky. This game was originally released as Sonic Adventure for the Sega Dreamcast, but I never own a Dreamcast, so I play the DX version on PC, a more graphically upscaled version with plenty of extra stuff to increase the replay value.
3. Sonic Unleashed
Sonic Unleashed introduces us to the Hedgehog Engine, the game engine developed by Sonic Team used to make this and the other 2 Sonic games after this. Using the Hedgehog Engine also giving a whole new gameplay that has never been seen before in a Sonic game. The graphics for this game is by far the best Sonic ever, the CGI cutscenes are like what you see in a Pixar movie, the lighting, and the game that sets Sonic on a journey around the world really takes a credit from this, the environment is so beautifully done.
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Gameplay is all about speed during the day, it does make the game more linear but there are still plenty of platforming and multiple pathways, and now you have the Sonic Boost you can charge from collecting rings and hold down (in PS3 & 360 version) to keep boosting and maintain the boost meter from emptying by collecting rings and destroying enemies. In the Wii and PS2 version, the boost bar is divided into chunks and pressing the boost button makes Sonic go boosting for like 2 seconds and lose a chunk of boost gauge. During a Sonic Boost, Sonic can toss everything in sight from objects and enemies, but you still have to look out for electric charged and spiky enemies and traps. The Sonic Boost can also be used to make shortcuts that lets you skip out bits of the level and reach the end faster, in fact, this game prompts you to get the best time possible and careless, excessive use of boost leads to death or hitting a wall that stops Sonic's pace instantly (in HD version), in the standard version, boosting into walls has this animation of Sonic hitting the wall in the face, falling down and regaining his footing which slows your progress.
At night, everything changes, Sonic's fur grows thicker, his voice grows deeper and harder, his arms grow big and can stretch like rubber, he has sharp fangs and claws and his shoes turn spiky, he's now Sonic the Werehog, his gameplay is more combat-oriented and with a lot of platforming, he can grab poles, ledges and stuff and hang on to them with his arms, he's lost his speed, now you don't have the boost. it's God of War for kids... what's lovely about it is the variety of combos you can unlock by upgrading your stats with the EXP you gain from enemies and eating food you can buy in the hub worlds throughout the continents. Normal Sonic also has this upgradable stats element for the speed and the boost gauge, the Werehog just has more variety, upgrade you combat to unlock combos, upgrade your health bar, strength and some other stuff. Gameplay for the nighttime levels is ok, I like the combat, it's somewhat simple and it's got depth, platforming sections are ok mostly, it gets annoying when the camera locks at an angle and the Werehog doesn't have a drop shadow which leads to some frustrating deaths. The levels are also very long, a level could take over 30 minutes to beat, and it's just frustrating when you die in the last quarter part of a level since you restart from the checkpoint losing all the points you've racked up. Enemy also has plenty of variety, that keeps the combat enjoyable. Overall the Werehog isn't so great but it's not some unplayable mess, you'll replay them a few times and then never touch them again because the day stages are a lot more fun and they only last for 5 minutes tops.
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The soundtrack for this game is brilliant, every continent has its own theme and they're all beautifully done, the theme song is beautiful. It's certainly one of the best Sonic soundtrack. It's been a thing now that every Sonic game always has an amazing soundtrack, I sure hope it's gonna stay that way.
Gameplay-wise, this game is a lot of fun, I remember playing the PS2 version a lot, I never finished the game, got stuck in the final level, but when I got the 360 version, I played tons of it and finished it, the HD version does have a lot more contents, better graphics, and better controls, but the standard version also has its own specialty. It's kinda funny how the newcomer Chip in this game becomes the main sidekick while Tails is just there as the pilot, I imagine when Sonic and Chip are busy destroying robots and saving people from Dark Gaia creatures, Tails is just sitting in his plane crying or something. The story is very well-done, I can really feel Sonic and Chip's relationship as buddies portrayed in the story, gameplay-wise, the friendship is entirely based on food, by giving him sweets Chip always gets happy and as your unseen friendship meter grows, you gain some extra stuff as well, giving him spicy food or the canned horror from Holoska really ruins his mood. This game is also pretty much what restores hope to many Sonic fans after the abomination Sonic 06 was, it's a really great comeback of the Blue Blur of course.
2. Sonic Colors
The follow-up to Sonic Unleashed, Sega has finally started listening to the fans, Sonic Colors also runs on Hedgehog Engine and this time it's all about speed platforming, no Werehog, no team formations, no weapons, it's all Sonic going fast, jumping from platform to platform, running through loops, jumping on robots, collecting rings and all the stuff you'd expect from the core gameplay Sonic's always been known for.
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The story is simple and cheesy, this is a Sonic game that's seriously come back to its roots, the plot is basically Sonic and Tails going on an adventure once again to stop Eggman's evil plan. Dr. Eggman has created an interstellar amusement park and says that he's turned over a new leaf, he clearly says from the PA announcement that this park has nothing to do with taking over the world or any evil stuff, Sonic and Tails being only curious or just knows that Eggman is being sarcastic like he's actually
begging them to come in and trash the whole park... that's actually a pretty good point, I mean there would be no game otherwise, right? It seriously doesn't take long at all to show that Eggman is clearly enslaving and capturing these wisps to extract their life force to power a doomsday cannon for some more world domination plan. The interactions between Sonic, Tails and Yacker, a white wisp with a hair are hilarious, Dr. Eggman has also built 2 robot assistants and the interactions are also funny and cheesy, it's clearly not a game to be taken seriously.
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Like any other Sonic games released recently, the soundtrack never disappoints, every music has its own unique style and they're all beautifully done, I have the entire soundtrack in my phone and I love every single track they put in the game. It may sound somewhat childish for some people, so that seriously depends on your taste.
Sonic Colors is the result of Sonic Team trying to simplify things and come back to the roots of Sonic the Hedgehog, simple story, fast platforming gameplay, and wisps power-ups really makes the game colorful. I think I finally know why Sonic Colors isn't released for 360, because the game has tons of Red Rings. The joke doesn't work on PS3 and PC though...
1. Sonic Generations
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Being the game released for the celebration of Sonic's 20th anniversary, this game is simply great, although I'll say the console version feels quite meh because it's clearly way shorter than Unleashed and Colors, graphically not as impressive as Unleashed either, but this game has only regular Sonic's gameplay and it's a lot of fun, and seeing it running on PC in solid sexy silky-smooth 60FPS is simply magnificent. This game also returns the classic young cuter Sonic from the Genesis era reimagined in 3D.
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Seeing all the past Sonic stages reimagined in classic style and modern style is pure fan service, everything's so well-designed just like the original while still keeping plenty of fresh ideas that keeps the game from looking like a carbon copy of previous games, modern Sonic plays like how he is in Unleashed and Colors but now the controls've been massively enhanced, now it feels so smooth and direct, the movement isn't as slippery as Unleashed, Unleashed's day stages are mostly a roller coaster ride while Generations offers plenty of platforming, of course if you want to get the best time possible, you need to keep the pace moving, if you just wanna keep a decent speed while enjoying the scenery, by all means, this game isn't holding you.
Classic Sonic's gameplay is 2D platforming like back in the old Genesis days, reimagined with a 3D sensibility is great, you can see the background like it has depth, some areas have an automated camera that enhances your experience even more, Sonic moves very well, although the physics is a bit different from the Genesis games and the Spindash has been enhanced now it's so powerful that it almost feels like a chargeable Sonic Boost and utilizing the spindash leads you to shortcuts while careless usage leads to frustrating deaths.
This game's soundtrack is mostly filled with remixes from previous game soundtracks and just like any other Sonic soundtracks, they're all magnificent, some remixes are actually better than the beautifully done original versions, they really know how to make a soundtrack.
Playing this on console feels meh after a while because you can't really try something new other than the extra challenges and collecting the Red Rings in all the stages which unlocks extra stuff in the gallery and skills. On PC, you have the Sonic modding community, you can try mods made by fans from all around the world, it could be alternate characters since you can originally play only as the 2 Sonics, different stages from other previous Sonic games and even the entirely different adventure packs based on Sonic Unleashed in 60FPS! It's a worthy game to celebrate Sonic's 20th anniversary and by far, the best Sonic game I know.
If you've gone all the way here and have read everything, I suggest you reward yourself with a little bit of eye relaxer. There you go, my top 5 best Sonic games of all time, I'm still looking forward to the future of Sonic games and I'm pissed because Sonic Boom is only coming to Wii U and 3DS which I don't own, I hope they consider of making a PC port or at least let the next Sonic game released for PC. To all Sonic fans out there, cheer! And happy birthday, Sonic. Stay awesome, never slow down!
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