Saturday, October 4, 2014

Exclusivity


Just why? I get that consoles need to have their own one-of-a-kind traits, but making a game exclusive for a console is like the corporate is taking a hostage and demanding a ransom by buying their console. With the release of the new consoles, I've literally been teased with all the exclusive titles like inFamous Second Son for PS4, that game looks so sexy graphically and gameplay-wise, and Bayonetta 2 for the Wii U, that game looks so sexy gameplay-wise and main character-wise... Bayonetta is sexy... anyway, after looking at the gameplay trailer for those 2 was enough to get me all hooked, I've never owned a PS3, I've played a bit of inFamous 2, though, when it was showcased at like Best Buy or something and it was a great game. inFamous games have always been PS exclusive so I'll give this one a pass for being Sony's loyal lapdog. Loyalty points!


I was almost disappointed in Dead Rising 3 for being XB1 exclusive since, DR1 is 360 exclusive, DR2 is multiplatform and I thought "seriously, Capcom?" for just suddenly abandoning the PS and PC using fans, until I found out about the announcement of DR3 being ported to PC, then I thought "seriously, Capcom?" again until I found out the term "timed exclusive" is actually a thing. I guess I can't really complain since I can't afford an XB1 and I have a pretty sweet PC to play games on. Digressing a bit, DR3 on PC is capped to 30FPS and somehow the game has a V-sync option, as far as I'm concerned, V-sync is supposed to stop screen tearing in exchange for limiting the framerate, well with V-sync or not, the framerate maxes out at 30, maybe it's for the modders who wanna fiddle around with the framerate and bust down the 30 FPS brick wall. With Titanfall already released for PC and this and later Ryse, I'm looking forward to Killer Instinct (quite unlikely, though) and Sunset Overdrive getting a PC port as well.

I can't stand games that go from a multi-platform to a console exclusive, mainly Bayonetta 2 the first game is on PS3 and 360 and I love it, I know Nintendo needed something to raise the Wii U's sales chart and I think Bayonetta is quite an underrated game so, Platinum might needed the help from Nintendo, but just make sure you don't abandon the fans who don't own a Wii U or at least make it only a timed exclusive. I can only wait for a glimmer of hope from game news about a PC port, now. I do have a boost of hope though, looking at the port for Metal Gear Rising on PC released a while ago, maybe Platinum is gonna do the same to Bayonetta or maybe Vanquish and Anarchy Reigns, too. perhaps that's wishful thinking...


And last but I'm not gonna say "but not least" (just said it) since that's cliche and quite obvious it's not the least, Sonic Boom being Wii U and 3DS exclusive. I'm a diehard Sonic fan, I always keep a positive mind whenever I see a new game announced. Sonic 06 the worst Sonic game on my list is the first game I've ever played on 360, back then, I'd heard a bunch of bad reviews, but I just couldn't be convinced until I'd tried it, so I did, and I have no regrets, but I digress. Sonic Boom looks quite awesome, it has the spark of a Sonic Adventure game again, although it looks more combat-oriented and somewhat slower-paced than them, but it just has that spark I love about Sonic Adventure that makes it my ideal concept for any Sonic game with the variety of characters and the open stages you can actually explore instead of being linear with bits of extra pathways like Unleashed, Colors and Generations, they're not bad, though, they just get dull quite easily after a while. PC has been quite ignored when it comes to Sonic games and I gotta say, with the success of Sonic Generations on PC and the mods released for the game that keeps the game entertaining, this game needs to be ported to PC. Can't really say the same for Sonic Lost World, though, since I'm not really impressed with that game, but I'd still play it if I get the chance.